Hi, I'm CoalaTV · Virtual photographer

I shoot game worlds like they're real places.

Studios and brands bring me in to photograph their games, both before and after launch. I've worked with NVIDIA, PlayStation Australia, CD PROJEKT RED and Warner Bros. Games Australia. I also founded the Photo Mode Awards.

Galleries

Newest first

What I do with brands

Studios, publishers and hardware brands work with me at different points of a game's life: while the photo mode is being built, at launch for the campaign, and afterwards for showcases and video. With MSI Australia I've also done product work, including their monitors.

Campaign photography

Cinematic stills for launch campaigns and social posts, shot to the studio's brief.

For NVIDIA GeForce · PLAION Australia & New Zealand · Warner Bros. Games Australia · Bandai Namco

Photo mode consultation

Advice on which features a photo mode should have, and beta testing before release, with notes from the photographer's side of the camera.

For CD PROJEKT RED · Cyberpunk 2077 · Ubisoft · Assassin's Creed Shadows

Promotional visual content

Images that show off a feature or a product, from graphics technology like DLSS to MSI monitors and other gaming hardware.

For NVIDIA GeForce · MSI Australia

Video production

Cinematic videos, graphics showcases, virtual photography videos and photo mode showcases, published on YouTube and cut for social.

For MSI Australia · CoalaTV on YouTube

Selected campaigns

Brief me →

About

CD PROJEKT RED Ambassador. Partner to Ubisoft, Electronic Arts, THQ Nordic and IO Interactive.

I work with publishers and hardware brands across Australia and New Zealand, and I consult on photo modes before games release. I also founded the Photo Mode Awards, the yearly competition for virtual photography.

0Games worked on
0Brands
AmbassadorCD PROJEKT RED
Founder ↗Photo Mode Awards
Cyberpunk 2077 virtual photography by CoalaTV

Photo mode consultation · CD PROJEKT RED

I helped shape the photo mode in Cyberpunk 2077.

CD PROJEKT RED brought me in while the photo mode was still being built. I helped decide which features to include and beta tested it, giving the team feedback from a photographer's side of the camera.

Few virtual photographers get to work on the tool itself. I did the same with Ubisoft on Assassin's Creed Shadows, and I offer it to any studio building a photo mode.

Talk about your photo mode
Recently worked on

Worked with

Brands, publishers and the games behind them

Contact

Got a game coming out? Let's frame it.

Hi CoalaTV, I'm from . I'd like to talk about for . You can reach me at .

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